Crystal Stabilization Fluid
Crystal Stabilization Fluid was originally invented by the House of Fabrication as a means to cut production costs for magical items that include planar crystals in their construction. However, due to its widespread use, the methods for its creation were leaked and spread like wildfire as a means for even the less magically inclined to work with planar crystals. After centuries of testing and genetic modification of flora, it was possible to introduce the herbs required to create the fluid into the wild. The herbs required to craft this fluid are most commonly found around manifest zones for unknown reasons, though it is possible for them to cultivate elsewhere.
| Item | Craft Skill | Craft DC |
|---|---|---|
| Crystal Stabilization Fluid, least | Craft (alchemy) | 15 |
| Crystal Stabilization Fluid, lesser | Craft (alchemy) | 20 |
| Crystal Stabilization Fluid, greater | Craft (alchemy) | 25 |
Skill checks to create. | ||
| Goods | Cost | Weight |
|---|---|---|
| Crystal Stabilization Fluid, least | 25 gp | .5 lbs |
| Crystal Stabilization Fluid, lesser | 50 gp | .5 lbs |
| Crystal Stabilization Fluid, greater | 75 gp | .5 lbs |
Cost | ||