The Dreaming & Waking
The Book of Dreams, a Treatise on the Waking & Dreaming
Price (Item Level): 80,000 gp (10th level)
Body Slot: -
Caster Level: 10th
Aura: Moderate; (DC 18) Divination
Activation: - Use-Activated (see text)
Weight: 5 lbs
A thick, leather-bound tome written in an ancient elven script. Dates included in the book place its authorship somewhere in the 1st Era, during the mythical times of the Ancient Antærans. The knowledge contained herein describes the planar traits of the Region of Dreams, as well as the intricacies surrounding the ability needed to traverse between the Waking and the Dreaming (safely). The reader of the book may, once per day as a swift action, gain a +5 Insight bonus to Knowledge (planes) checks regarding the Region of Dreams.
Relic Power: Should a reader study this book without having the prior ability to use the Lucid Dreaming skill, they may spend the listed time learning and practicing the skill. This use of the training grants no other benefit than the ability to begin taking ranks in the skill. Alternatively, if the reader has at least 1 rank in Lucid Dreaming already, they instead gain a permanent +1 Competence bonus on Lucid Dreaming checks for every week spent studying (max +5). Due to the ever-shifting nature of the knowledge contained within the tome, a reader may re-study it if their previous use was to learn Lucid Dreaming.
Lore: One of the only pieces of literature to have survived the disappearance of the Ancient Antærans, this tome was written by a scholar whose name is unknown. While the original physical copy of the book is lost to the ages, the deity who reigns over the Region of Dreams was able to recover a copy of the book that was present in the dream of its author. Through the twisting of fate, it found itself being gifted to another talented scholar in the Region of Dreams, which enabled him the ability to see through the Dream Haze.
Ritual: 4 hours of uninterrupted studying every day over the span of 5 weeks. For every additional 2 hours spent studying, the reader becomes fatigued. If they are already fatigued, they become exhausted. Exhaustion penalties accrued this way are instead placed on Charisma and Wisdom. If the reader completes 8 hours of uninterrupted studying, the time required to complete the ritual is reduced by an amount equal to how many times they do this. For example, if the reader spends 8 hours every day studying, the time it requires is instead reduced to 17 days and 4 hours.
Prerequisites: Craft Wondrous Item, Sanctify Relic, Legend Lore, Alignment matching that of the chosen deity
Cost to Create: 40,000 gp, 3200 EXP, 80 days.
